This repository contains scripts to enhance the FMOD for Unity package, which is used in Audune's own projects.
The FMOD for Unity package provides a thin wrapper around the C/C++ FMOD studio code and confronts the developer with many C++ paradigms ported to C#. This package was made to make the use of that package easier from a C# perspective, using C# paradigms like properties and events out of the box.
See the wiki of the repository to get started with the package.
Audune Audio for FMOD can be best installed as a git package in the Unity Editor using the following steps:
- In the Unity editor, navigate to Window > Package Manager.
- Click the + icon and click Add package from git URL...
- Enter the following URL in the URL field and click Add:
https://github.com/audunegames/audio-for-fmod.git
Make sure you have the following dependencies installed before installing this package. The package might work with lower versions of the dependencies, but those have not been tested:
- FMOD for Unity >=2.02.19
This package is licensed under the GNU GPL 3.0 license. See LICENSE.txt
for more information.