Skip to content

Commit

Permalink
docs(readme): update features
Browse files Browse the repository at this point in the history
  • Loading branch information
codeflorist committed Oct 16, 2023
1 parent 72c82b5 commit 61e9aee
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,11 +11,12 @@ There is however no big further development planned apart from minor features an
If your are looking for a much more feature rich VR experience, check out [Quake VR](https://github.com/vittorioromeo/quakevr) (see section below on differences between both projects).

Here are the changes to the last iterations of Quakespasm-OpenVR by [vittorioromero](https://github.com/vittorioromeo/Quakespasm-OpenVR/tree/wip) and [Fishbiter](https://github.com/Fishbiter/Quakespasm-OpenVR):
- Update to most current [QuakeSpasm](https://github.com/sezero/quakespasm) (v0.96.0)
- Update to most current [QuakeSpasm](https://github.com/sezero/quakespasm) (v0.96.1)
- 64bit build
- Added head-based movment (in addition to controller-based movement)
- Fixed Multiplayer (Cross-Play with non-VR players should be possible!)
- Improved controller binding
- Support for [enhanced weapon models](#enhanced-models)
- Various other fixes and tweaks

## Quake VR vs Quakespasm-OpenVR?
Expand Down

0 comments on commit 61e9aee

Please sign in to comment.