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Touring view footpaths zoom #20869
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Same with icons probably overlaping problem but I coudn't find object that makes this |
I cannot actually reproduce this for now. Perhaps you are viewing a rather'busy' section of the map and encounter a detail cutoff present by default for perfomance reasons. Can you please activate the setting |
"More details" fixes the problem. If there's no more to be done, feel free to close. |
@xmd5a2 , @Chumva I wonder if there is a way to simply set the "More Details" flag's default to 'on', (at least) when the Touring view renderer is selected? After all it is a high detail Map style anyway, and with more powerful devices these days having it default to 'off' may not be justified any more. Please note that the Touring view renderer itself has only 1 dependency on the More Details flag anyway, but the underlying default.render has hundreds... That's why setting the flag to 'on' seems necessary, eliminating Touring view's direct dependency will not do the trick(?) |
but not everyone uses power devices |
By my old testing, performance hit by using "More Details" in the Touring view renderer was ~20%. If that's not worth it for having the extra details, "More Details" should simply be turned off. My idea is simply to turn it on by default for Touring view users, because a typical reason for selecting it in the first is to receive high detail. |
@xmd5a2 I initially thought this is a density issue, but it is not. It looks like a gap between Touring view and default.render. Possibly caused here? What's the point in suppressing zoom 14 here, can we eliminate this?
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Description
In vector maps with the style for Touring view, the footpaths disappear and reappear at different zooms.
Steps to reproduce
Actual result
There's a random zoom where footways are missing.
Expected result
Continuous visible footways. Pick zoom where you want to hide footways, but don't have a random missing section.
Your Environment (required)
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