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Once I used this asset to make a demo scene temporarily. In order to make the 18x18 tiles fit into my 16x16-tilemap project, I added space and padding to it.
After importing into Godot, it is disordered, as shown in the next figures.
I tried to fix this problem in my project. At first, I thought it was just the wrong setting of space and padding, but after I fixed that, I found that the situation was not so simple.
As shown in the figure, after trying to repair it, I found that some rows and columns were missing in the middle(such as the next figure), and some blocks could not find their pictures at all.
Once I used this asset to make a demo scene temporarily. In order to make the 18x18 tiles fit into my 16x16-tilemap project, I added space and padding to it.
After importing into Godot, it is disordered, as shown in the next figures.
I tried to fix this problem in my project. At first, I thought it was just the wrong setting of space and padding, but after I fixed that, I found that the situation was not so simple.
As shown in the figure, after trying to repair it, I found that some rows and columns were missing in the middle(such as the next figure), and some blocks could not find their pictures at all.
I will upload relevant project for reference.
TestForAddon1_before_try_fix.zip
TestForAddon1_after_try_fix.zip
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