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feat(TresCanvas): add dpr prop #768

Merged
merged 5 commits into from
Jul 12, 2024
Merged

feat(TresCanvas): add dpr prop #768

merged 5 commits into from
Jul 12, 2024

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andretchen0
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@andretchen0 andretchen0 commented Jul 11, 2024

Problem

Tres sets the renderer's pixelRatio automatically, but doesn't allow the developer to specify or influence the value.

Solution

Add a :dpr prop to <TresCanvas /> that:

  • can be omitted, defaulting to current behavior.
  • can be number: overriding the system's pixelRatio.
  • can be [number, number], clamping the system's pixelRatio between the first (expected min) and second (expected max) values.

Playground

Playground demo added at:

http://localhost:5173/advanced/device-pixel-ratio

Meta

closes #765

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@andretchen0 andretchen0 marked this pull request as ready for review July 11, 2024 14:12
@alvarosabu
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You are awesome @andretchen0

@alvarosabu alvarosabu merged commit 8943cc3 into main Jul 12, 2024
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@alvarosabu alvarosabu deleted the feat/dpr branch July 12, 2024 05:15
@dghez
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dghez commented Jul 23, 2024

just FYI, is missing on the docs https://docs.tresjs.org/api/tres-canvas.html

@dghez
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dghez commented Jul 23, 2024

Left a new comment on the main thread #765 so i easier to track

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Successfully merging this pull request may close these issues.

Library override the DPR setting in autonomy without chances to clamp / control it
3 participants